{"id":117,"date":"2020-09-28T14:37:48","date_gmt":"2020-09-28T13:37:48","guid":{"rendered":"http:\/\/tendrdynamics.com\/index.php\/?p=117"},"modified":"2021-01-22T20:06:59","modified_gmt":"2021-01-22T19:06:59","slug":"meet-tendr-dynamics","status":"publish","type":"post","link":"https:\/\/tendrdynamics.com\/?p=117","title":{"rendered":"Meet Tendr Dynamics"},"content":{"rendered":"\n<p>Have you ever imagined what it would be like to use <em>real-time soft body physics<\/em> in games? Realistic and responsive objects, fluid movement, reactions, a living, breathing and moving world. We are working hard to make that&nbsp;a reality&#8230;<\/p>\n\n\n<div class=\"row\">\n<div class=\"col-md-10\">\n<h5>Who are we?<\/h5>\n<p>We are a team of developers, operating from the Netherlands, with years of experience in medical simulation. We have been working on <strong>Tendr<\/strong>: a real-time, volumetric, soft-body physics engine.<br \/>\n<\/div>\n<div class=\"col-md-6\">\n<h5>Soft vs rigid!<\/h5>\n<p>As physics in games are primarily based on rigid bodies, we thought it would be a great idea to combine our technology with today\u2019s gaming engines to create a vivid and realistic experience. The results are astounding.<br \/>\n<\/div>\n<\/div>\n\n\n\n<h5>What is it?<\/h5>\n\n\n\n<p><strong>Tendr<\/strong> is an upcoming real-time soft body physics plug-in for <a href=\"https:\/\/www.unrealengine.com\/\">Unreal Engine 4<\/a>, Epic Games&#8217; leading open-source video game engine. Our plugin makes it possible to integrate realistic soft objects into your worlds with ease.<\/p>\n\n\n\n<p>Interested? Mail asanders at tendrdynamics.com<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Have you ever imagined what it would be like to use real-time soft body physics in games? Realistic and responsive objects, fluid movement, reactions, a living, breathing and moving world. We are working hard to make that&nbsp;a reality&#8230; What is it? Tendr is an upcoming real-time soft body physics plug-in for Unreal Engine 4, Epic &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/tendrdynamics.com\/?p=117\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Meet Tendr Dynamics&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=\/wp\/v2\/posts\/117"}],"collection":[{"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=117"}],"version-history":[{"count":1,"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=\/wp\/v2\/posts\/117\/revisions"}],"predecessor-version":[{"id":118,"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=\/wp\/v2\/posts\/117\/revisions\/118"}],"wp:attachment":[{"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=117"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=117"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tendrdynamics.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=117"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}